Mortal Kombat: Armageddon Cover Art

Mortal Kombat: Armageddon


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Game Information
Platform: PlayStation 2
Released: October 10, 2006
Genre: Fighting


Description
The fighting genre's poster (whipping?) boy for gruesome violence makes its final appearance on PlayStation 2 before moving in a new direction for Xbox 360 and PlayStation 3. Mortal Kombat: Armageddon is thus a hostile homage to its frenzied fans, a love letter of sorts that tears away the heart-tugging sentiment for the still-beating heart. Armageddon offers the most significant throng of Mortal Kombat fighters thus far, with a roster spanning 62 combatants -- every minor and major character that has appeared in the series to date. The entire cast is also immediately playable from the opening screen. The "Konquest Mode" introduced in 2004's Mortal Kombat: Deception returns with faster-paced action, two new boss characters, and a seamless blend of one-on-one and group encounters through an estimated six hours of story-driven action. While the core 3D fighting engine is similar to 2004's entry, the fatality system now allows players to create custom finishing moves. Players can also design their own fighter with an assortment of body parts, weapons, clothing options, and fighting styles to choose from. Each new combatant can challenge others online in a tournament or a single match. Perhaps the most amusing addition for longtime fans is the debut of "Motor Kombat," a racing mini-game patterned after Nintendo's Mario Kart. Motor Kombat has players selecting a vehicle from the following ten characters: Sub-Zero, Bo' Rai Cho, Scorpion, Mileena, Kitana, Johnny Cage, Jax, Cyrax, Baraka, and Raiden. Each super-deformed driver performs his or her trademark move on rivals, from Raiden's electricity to Scorpion's spear attack. The themed courses also feature hazards of their own, including lava pools, spikes, fire, and more. Motor Kombat supports four players in a split-screen view, or up to eight online.

Controls
D-Pad = move fighter, navigate menus
L1 Button = style change, controlled turn, special + attack button
L2 Button = grab arena weapon, relics, brake
Select Button = map
Start Button = pause game
R2 Button = block, roll, ground stall, accelerate
R1 Button = throw
Triangle, attack 2, uppercut, rear view
Circle Button = attack 4, throw, bump right
X Button = attack 3, kick, special attack, roll to you feet
Square Button = attack 1, punch, bump left
Right Analog Stick Left = bump left
Right Analog Stick Right = bump right
R3 Button = PTT chat
Left Analog Stick = move fighter, move taven, steer


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